<a href="http://blog.christianebuddy.com/2012/04/in-ticketing-increases-options-for-venues-and-promoters-as-long-as-theyre-using-ios/" rel="bookmark" title="Permanent Link to In Ticketing increases options for venues and promoters, as long as they’re using iOS">In Ticketing increases options for venues and promoters, as long as they’re using iOS</a>

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Converting a cellphone into a credit card reader is nothing new, but transforming one into a box office for live events could shake things up a bit — or, at least provide a bit of friendly competition for NFC-based alternatives. In Ticketing has just launched InHand Box Office software for use at live events. The company claims to be one of the greener ticketing outfits out there, and plans to turn your iPhone or iPod touch into a device capable of wirelessly processing payments (and printing out paper receipts, unlike Square or PayPal Here) at independently run concerts or festivals. Potentially reducing time spent in line and preventing congestion at the entrance translates into more people inside the venue, and using your phone instead of a difficult-to-establish credit card merchant account should reduce the friction in throwing such an event. As long as you tend to carry the appropriate iDevice with In Ticketing’s new app installed, you can marry it to that iAPS Sled you see above to create your own personal CC processing machine. The only issues? Convincing Gotye to play your house party instead of Coachella next year, and that awkward lack of support for Android, BlackBerry and Windows Phone.

Continue reading In Ticketing increases options for venues and promoters, as long as they’re using iOS

In Ticketing increases options for venues and promoters, as long as they’re using iOS originally appeared on Engadget on Thu, 26 Apr 2012 07:53:00 EDT. Please see our terms for use of feeds.

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<a href="http://blog.christianebuddy.com/2012/04/mobile-miscellany-week-of-april-2nd-2012/" rel="bookmark" title="Permanent Link to Mobile Miscellany: week of April 2nd, 2012">Mobile Miscellany: week of April 2nd, 2012</a>

Mobile Miscellany: week of April 2nd, 2012

Not all mobile news is destined for the front page, but if you’re like us and really want to know what’s going on, then you’ve come to the right place. This past week, CyanogenMod gained a new logo, Google acquired a mobile payments company and we learned that the HTC EVO 4G LTE for Sprint will include an embedded SIM card. These stories and more await after the break. So buy the ticket and take the ride as we explore the “best of the rest” for this week of April 2nd, 2012.

Continue reading Mobile Miscellany: week of April 2nd, 2012

Mobile Miscellany: week of April 2nd, 2012 originally appeared on Engadget on Sat, 07 Apr 2012 19:17:00 EDT. Please see our terms for use of feeds.

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<a href="http://blog.christianebuddy.com/2012/04/orbotix-update-proves-that-six-spheros-are-better-than-one-video/" rel="bookmark" title="Permanent Link to Orbotix update proves that six Spheros are better than one (video)">Orbotix update proves that six Spheros are better than one (video)</a>

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It’s far more than a pricey cat toy, but should you really shell out 130 bucks of a color-changing robotic sphere? Well, if you make it to the video after the break, you might just be buying six. Sphero’s latest app pairing adds some pretty spiffy interactive games, that could prompt early adopters to make yet another impulse purchase. MacroLab lets you design programs for your flashy mechanical ball, enabling the device to roll every which way while also shifting speed and color. And the Android version supports multiple Spheros, letting you create a routine for an entire set to follow simultaneously. The second app, Chromo, tests memory and coordination, prompting you to move the ball every which way to match colors displayed on your iOS device. Both apps, while excellent video fodder, are likely to grow old just as quickly as the gadget’s initial offering. So, if your wallet’s not as big as your curiosity, the promo vids waiting just past the break should entertain you almost as much as a proper Sphero can.

Continue reading Orbotix update proves that six Spheros are better than one (video)

Orbotix update proves that six Spheros are better than one (video) originally appeared on Engadget on Tue, 03 Apr 2012 20:25:00 EDT. Please see our terms for use of feeds.

Permalink Stuff  |  sourceSphero  | Email this | Comments

<a href="http://blog.christianebuddy.com/2012/03/sugarsync-3-0-hits-the-ipad-with-revamped-interface/" rel="bookmark" title="Permanent Link to SugarSync 3.0 hits the iPad with revamped interface">SugarSync 3.0 hits the iPad with revamped interface</a>

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Cloud storage provider SugarSync has already rolled out an updated version of its Android app this month, but it’s now already back again with a major new release for iPad users. That comes in the form of the SugarSync 3.0 universal app, but the updates here are all on the iPad side of things, including a completely revamped interface, added gesture support, and generally more effective use of the iPad’s added screen real estate. As before, the app itself remains free, but you’ll have to pay up if you need more storage than the basic 5GB service provides ($5 a month will buy you 30GB, with plans up to 500GB available).

SugarSync 3.0 hits the iPad with revamped interface originally appeared on Engadget on Fri, 23 Mar 2012 06:47:00 EDT. Please see our terms for use of feeds.

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<a href="http://blog.christianebuddy.com/2012/03/flurry-chinas-surpassed-us-in-ios-and-android-activations-but-not-smartphone-install-base-yet/" rel="bookmark" title="Permanent Link to Flurry: China’s surpassed US in iOS and Android activations, but not smartphone install base (yet)">Flurry: China’s surpassed US in iOS and Android activations, but not smartphone install base (yet)</a>

Flurry: China's surpassed US in iOS and Android activations, but not smartphone install base (yet)

Color us unsurprised at the notion that the world’s most populous country would one day be home to the greatest number of smartphones. That hasn’t happened quite yet, but we’re getting close per analytics firm, Flurry, who’s measured China’s surpassed the United States in combined iOS and Android activations. That’s a predictable upset from the beginning of 2011, when China held the 10th spot in the firm’s rankings, before rising to an impressive second place by the end of that calendar year. And as you’d expect with growth trending in China’s favor, it’s now only a matter of when, not if, before it snatches the install-base crown from the current smartphone king, the US of A. But before jostling amongst yourselves on exactly when that’ll happen, we’d recommend hitting that source link for a chart-filled run-down. Go on, it’s fun for the whole family.

Flurry: China’s surpassed US in iOS and Android activations, but not smartphone install base (yet) originally appeared on Engadget on Wed, 21 Mar 2012 22:54:00 EDT. Please see our terms for use of feeds.

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<a href="http://blog.christianebuddy.com/2012/03/apples-iphoto-for-ios-tops-1-million-users/" rel="bookmark" title="Permanent Link to Apple’s iPhoto For iOS Tops 1 Million Users">Apple’s iPhoto For iOS Tops 1 Million Users</a>

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With a metric that’s bound to make mobile app developers jealous, Apple has confirmed that its newly launched iOS-compatible version of iPhoto hit the 1 million user mark, only 10 days after its release. That’s not app downloads, mind you, but unique users. Given the app’s universal nature, it’s likely that many are installing it at least twice – once on the iPhone, or possibly the iPod Touch, and then again on the iPad. But Apple is counting such an installation only once in this metric. The number of actual downloads may be much higher.

This figure was reported first by The Loop, but Apple confirmed to us the same thing – 1 million in 10 days. That doesn’t mean as of today, to be clear, as the app was originally announced on March 7th in conjunction with the new, Retina display-ready iPad. (Apparently, iPhoto’s metrics as of today aren’t a nice, round enough figure to be worth highlighting.)

iPhoto, of course, is an ideal showcase for the new iPad’s capabilities, featuring a completely reworked interface designed to take advantage of the new iPad’s crisp resolution as well as the multi-touch gestures that Apple’s devices and others have made popular. With the iOS app, you can compare photos side-by-side, grab and move corners around to crop photos, touch up photos using a variety of fingertip brushes, add effects to photos by tapping, and more.

It’s also the third addition to Apple’s iLife suite, whose GarageBand and iMovie apps have previously been ported to iOS. But given the broad appeal of photo editing, it may end up being one of the most most popular Apple-branded apps yet. So far, more users seem to be happy with the app than they are displeased, at least based on iTunes reviews –  iPhoto has 1,114 five-star reviews and 467 one-star reviews in iTunes, with a couple hundred plus in the 2, 3, and 4-star ranges.

Maybe it’s not perfect, but for $4.99 and guaranteed support thanks to the iGeniuses, it’s likely to be one of Apple’s hits, where others, like GarageBand perhaps, may have more niche appeal. After all, we’re not all musicians, but practically everyone takes photos.

I installed the app myself without even thinking twice – I mean, really, why not? Even as someone who’s far, far, far from being a professional photographer, it’s a great app in the sense of having a wealth of photo-editing tools all in one places. In many ways, it beats Adobe’s iOS version of PhotoShop. For an in-depth review as to why, Ars Technica has a good read. But that’s more for people who care about things like tooltips, layers, and pixel limits – for an app to be a hit, it will have to convince mainstream users to take a shot on it, too. And that comes down to less easily quantified metrics like ease-of-use and “joy in using.” On that front, iPhoto is no Instagram, for sure, but it’s definitely more enjoyable to swipe your finger across images to adjust them that it ever was edit photos while sitting at your Mac, clicking your mouse. One feels like work. iPhoto on the iPad, and to a lesser extent, iPhone, feels like fun.

<a href="http://blog.christianebuddy.com/2012/03/path-vows-contact-data-hashing-in-next-update-chases-privacy-certification/" rel="bookmark" title="Permanent Link to Path vows contact data ‘hashing’ in next update, chases privacy certification">Path vows contact data ‘hashing’ in next update, chases privacy certification</a>

Path is still trying to pave over those privacy cracks, promising that its next update will “hash” the contact data it previously used to suck up without prior warning. Last month, the app was caught with its digital fingers inside users’ address books and while the subsequent (and understandably swift) update allowed users to opt out, the Path devs are still looking to gain privacy certification with TRUSTe. They told The Verge that the next version will still allow contact matching without plucking the precise details at the same time, using a hashing technique that won’t identify the data delivered to the social network app. The latest update adds compatibility with Nike+ GPS, plus improvements to the embedded camera and a new music recognition function. It’s available now for the mobile OS of your choice at the sources below.

Path vows contact data ‘hashing’ in next update, chases privacy certification originally appeared on Engadget on Tue, 13 Mar 2012 03:52:00 EDT. Please see our terms for use of feeds.

Permalink The Verge  |  sourcePath (Google Play), (iTunes)  | Email this | Comments

<a href="http://blog.christianebuddy.com/2012/02/dragons-rage-2-delivers-new-gameplay-and-features/" rel="bookmark" title="Permanent Link to Dragons Rage 2 Delivers New Gameplay and Features">Dragons Rage 2 Delivers New Gameplay and Features</a>

[MobilePRwire] – Touch Village is excited to announce the release of Dragons Rage 2, a new and improved version of its predecessor, on February 8th, 2012. The game will be free and will be available for download in the App Store.

Players can expect improved gameplay with more random and challenging enemies, 20 re-playable levels that are based on a star system so players can track their improvements, and most importantly, a Dragon Shop where users can use coins collected in the game to purchase weapons, dragon upgrades and much more. Dragons Rage 2 also supports in-app purchases giving players the option to purchase additional perks to improve their chances of success.

“Dragons Rage 2 is still going to be a fun, medieval adventure but this time we’re packing it full of exciting new features and a new gameplay. Players of all ages are going to love the new look and feel,” Says Michael Lapico, CEO of Touch Village Inc.

The basic controls and premise will remain the same, so players can rest assured that they will still be taking the place of an angry dragon and fighting off an onslaught of enemies in the fast-paced game they’ve come to adore.

Based in LaSalle, Ontario, Canada, Touch Village Inc. was established in 2011 as a mobile application and games developer and publisher. Specializing in mobile applications for the Apple iOS platform. Touch Village’s portfolio consists of games, educational applications and lifestyle applications for the iPhone, iPad and iPod Touch. Copyright (C) 2011 Touch Village Inc. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.

Read the full press release at MobilePRwire.com

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